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However, things soon picked up. I loved the very oddness of the returning character last time, and while he's a little under-used here it certainly peps things up more than did seeing the cameo appearance of those pesky good people. It means that this volume is perhaps not perfectly self-contained, but I doubt it would cause many problems – the drama is pretty much straightforward, and I can't see a young reader needing help in following things. The pirates still think their cabin girl is a boy, they still interact with a strong sense of character and a lot of self-esteem when you consider how ridiculously unlikely their very existence and circumstance is. And the steampunk approach to creating typically atypical roustabout pirate adventures is still to the fore, bringing us almost into a cartoonish Jules Verne alternate world.
Things here are cartoonish, from the characters down to the dramas. But in adept hands like our author here, that's to be recommended. The early feeling I had of this being a misguided return to the series were was by the finish quite diminished, and the target audience will see less of the obviousness and more of the enjoyable wackiness. I must thank the publishers for my review copy.
That last time I speak of is [[Clash of the Rival Robots (Adventures of the Steampunk Pirates) by Gareth P Jones|here]]. A slightly richer nautical-edged quest can be found with the series starting with [[ The Map to Everywhere by Carrie Ryan and John Parke Davis]]. You might also enjoy [[Escape from Planet Bogey (Pet Defenders) by Gareth P Jones and Steve May]].
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