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{{infoboxinfobox1
|title=Supergods: Our World in the Age of the Superhero
|author=Grant Morrison
|publisher=Vintage
|date=July 2012
|amazonuk=<amazonuk>0099546671</amazonuk>
|amazonus=<amazonus>B005AXZHI2</amazonus>
|website=
|video=
|summary=A superlative study of graphic novels - plus some needless musings and drug-taking later on. Shame, as it spoils a very important academic volume.
|cover=0099546671
|aznuk=0099546671
|aznus=B005AXZHI2
}}
Consider the super-hero comic. Borne out of a need to create cheap and franchise-friendly content for newspapers in America, it's grown into a billion-dollar industry, with Hollywood jumping on the bandwagon of several major characters now their FX have finally caught up with the printed page. Disposable? - once upon a time, yet now collectable to the tune of a million dollars or more. Frivolous? - probably, yet not exclusively now, if ever so. At one point here, they are just one product of the infinitely powerful imaginary system each of us carries in our brain, and at the other ''ethereal, paper-thin constructs of unfettered imagination''.

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